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Who We Are
Buzz Monkey is a potent mix of industry vets and fresh talent. The company was founded in 2001 by
four senior Dynamix employees — Randy Thompson, Jon Milnes, Steve Cordon, and Barry Drew —
people involved in that company's most profitable and award-winning games such as "Tribes"
and "The Incredible Machine". Drawing from our industry contacts and associations with
local universities, we've populated Buzz Monkey with both experienced developers and exceptional
new talent destined to become the stars of the future.
We believe talent attracts talent and good leadership keeps it focused. Led by our experienced
management staff, we've assembled an exceptionally versatile and balanced team with diverse,
complimentary backgrounds.
The one defining characteristic that all Buzz Monkeys share is our commitment to gameplay. The game
is king! It is this attitude that brings us together and ensures success.
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What We Do
Buzz Monkey offers full game development, co-development, ports, and consulting for both
publishers and fellow developers.
We live to please our audience (the people who play our games!) and our clients, which is
why we are very successful working with licensed properties from companies such as Disney,
Warner Brothers, Nike, and the NFL. Our client list includes Simon & Schuster Interactive,
Insomniac, Crystal Dynamics, Vivendi Games, Midway, Eidos, EA, and Sony Computer Entertainment.
We are licensed developers for all major gaming platforms.
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